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Text File  |  1998-02-25  |  6KB  |  108 lines

  1. # KEYFRAME '<unnamed>' created from 'DetVdis.prj in BATCH mode with ver4.20.'
  2.  
  3. ###############
  4. SECTION: HEADER
  5.  
  6. FLAGS  0x0000
  7. TYPE   0xFFFF
  8. FRAMES 6
  9. FPS    15.000
  10. JOINTS 8
  11.  
  12.  
  13. ###############
  14. SECTION: KEYFRAME NODES
  15.  
  16. NODES 8
  17.  
  18. NODE    0
  19. MESH NAME $$$DUMMY
  20. ENTRIES 3
  21.  
  22. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  23. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  24.    0:        0   0x0002   0.00019320  -0.00258800  -0.02568200 354.60192871  17.32446480   7.66723442
  25.                           0.00000000   0.00000000   0.00000000   0.13500977   0.99503899   0.09127283
  26.    1:        2   0x0002   0.00019320  -0.00258800  -0.02568200 354.87194824  19.31454277   7.84978008
  27.                           0.00000000   0.00000000   0.00000000   0.73244226   4.95870018   0.35046387
  28.    2:        5   0x0000   0.00019320  -0.00258800  -0.02568200  -2.93071127  34.19064331   8.90117168
  29.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  30.  
  31. NODE    1
  32. MESH NAME K_Lforearm
  33. ENTRIES 1
  34.  
  35. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  36. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  37.    0:        0   0x0000  -0.01125007   0.00006611  -0.03262521  48.50291824  50.00500870 -51.16259766
  38.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  39.  
  40. NODE    2
  41. MESH NAME K_Lhand
  42. ENTRIES 1
  43.  
  44. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  45. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  46.    0:        0   0x0000  -0.00196877   0.00344659  -0.02809641   0.00000000   0.00000000  40.00000763
  47.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  48.  
  49. NODE    3
  50. MESH NAME K_Lshouldr
  51. ENTRIES 2
  52.  
  53. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  54. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  55.    0:        0   0x0002  -0.01940635  -0.00554322   0.03628210  10.92746162 325.46112061  31.65411186
  56.                           0.00000000   0.00000000   0.00000000  -3.77331543   1.33397222  -2.43530202
  57.    1:        5   0x0000  -0.01940635  -0.00554322   0.03628210  -7.93911839 -27.86901093  19.47760201
  58.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  59.  
  60. NODE    4
  61. MESH NAME K_Rforearm
  62. ENTRIES 3
  63.  
  64. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  65. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  66.    0:        0   0x0002   0.01096882   0.00006612  -0.03375022  53.10692978 346.36727905  37.13611984
  67.                           0.00000000   0.00000000   0.00000000   0.39648819  -0.51239014   0.41192055
  68.    1:        2   0x0002   0.01096882   0.00006612  -0.03375022  53.89990616 345.34249878  37.95996094
  69.                           0.00000000   0.00000000   0.00000000 -14.21014404   9.26054955  -5.42408943
  70.    2:        5   0x0000   0.01096882   0.00006612  -0.03375022  11.26947594  13.12413883  21.68769264
  71.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  72.  
  73. NODE    5
  74. MESH NAME K_Rhand
  75. ENTRIES 3
  76.  
  77. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  78. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  79.    0:        0   0x0002   0.00168752   0.00344659  -0.02809640   2.28790092 326.66787720  16.09520149
  80.                           0.00000000   0.00000000   0.00000000   1.34097004  28.62687683 -33.72640991
  81.    1:        2   0x0002   0.00168752   0.00344659  -0.02809640   4.96984100  23.92163277 308.64239502
  82.                           0.00000000   0.00000000   0.00000000  18.87091446  -9.19540405  24.60402489
  83.    2:        5   0x0000   0.00168752   0.00344659  -0.02809640  61.58258057  -3.66458035  22.45446587
  84.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  85.  
  86. NODE    6
  87. MESH NAME K_Rshouldr
  88. ENTRIES 3
  89.  
  90. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  91. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  92.    0:        0   0x0002   0.01996890  -0.00563350   0.03656321  53.88935852  39.73225021 317.11166382
  93.                           0.00000000   0.00000000   0.00000000   1.82602119  -4.23347378   4.50169373
  94.    1:        2   0x0002   0.01996890  -0.00563350   0.03656321  57.54140091  31.26530266 326.11505127
  95.                           0.00000000   0.00000000   0.00000000  -8.00558281   4.49976921   7.42998266
  96.    2:        5   0x0000   0.01996890  -0.00563350   0.03656321  33.52465439  44.76461029 -11.59499836
  97.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  98.  
  99. NODE    7
  100. MESH NAME emptyhand
  101. ENTRIES 1
  102.  
  103. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  104. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  105.    0:        0   0x0000  -0.03290137  -0.01774250   0.03074471 -34.72693634 -116.38246918 -107.12070465
  106.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  107.  
  108.